How to Become a Slayer in Slayers 2 (Final Selection)
Learn how to become a Slayer in Slayers 2: reach level 45, survive Final Selection every two hours, beat the Hand Demon, and claim Mizunoto rank.
So you've been grinding bandits in Windy Peak and you're finally ready to join the Demon Slayer Corps. Learning how to become a Slayer in Slayers 2 isn't as simple as talking to a single NPC — there's no instant class swap here. You have to survive Final Selection, a timed raid that opens on a fixed cycle, and then defeat the Hand Demon to earn your Mizunoto rank.
That means preparation matters. Arrive underleveled with an unfinished moveset and you'll be watching the respawn screen while other players collect their Kasugai Crows. This guide walks you through the full route — level requirements, the exact quest order inside the exam, boss mechanics, and what to do the moment you're officially a Slayer.
Helpful resources: complete codes list, tier list, and comprehensive guide.
Slayer Progression Order at a Glance
The Slayer path in Slayers 2 follows a fairly linear route from the starting village to the endgame forge. Here's the milestone map that community guides and player experience agree on:
| Stage | Your Next Objective |
|---|---|
| Before leaving Windy Peak | Finish Kona's Lost Pages quest, claim the Book of Guidance, buy a katana from Raze |
| Levels 1–6 | Repeat Krue's bandit quest |
| Level 7 | Take Krue's Mini Boss Zuko quest |
| Starter weapon | Regular Katana (500 Wen) or Fancy Katana (1,500 Wen) |
| Level 10 | Move to Tom's bear-hunting quests |
| Level 25 | Start your chosen Breathing trainer's questline |
| Levels 26–40 | Chaka's subordinate quests, then Kaiden at 34 |
| Levels 40–60 | Wagwan under the waterfall below the bear area |
| Level 45 minimum (60 recommended) | Complete Final Selection |
| Level 62 | Jugg's Slayer quest at Dreamfall Hollow |
| Level 65 | Start The Forge quest with Blacksmith Togane |
The key takeaway: Final Selection sits in the middle of the journey, not at the end. Treat it as a checkpoint, not a finish line.
What Level Do You Need for Final Selection?
The minimum entry level is 45, but that's the floor, not the target. Multiple community sources and progression guides recommend pushing to around level 60 before your first solo attempt. The extra levels give you more health, more skill points, and more room to recover from mistakes in the parkour and survival sections.
Before you queue in, get these fundamentals in order:
- Unlock Wall Climb and Double Jump. These traversal skills are close to mandatory for the trainer routes and the exam's platforming dungeon.
- Have your Breathing Style ready. Breathing trainer questlines unlock at level 25, so there's no excuse for walking into Final Selection with a bare moveset.
- Practice a safe combo. Learn one short, reliable damage string, one gap-closer, and one defensive answer. Landing three hits safely beats whiffing a seven-hit combo.
- Bring supplies. You'll need 25 Wen for Bandages during Klien's objective, plus healing items for the boss fight.
If you can, run the exam with a friend. More bodies mean faster add clearing during the Hand Demon fight and fewer failed parkour attempts.
Where Is the Final Selection Area?
Final Selection sits in the far western part of the world map, past the Butterfly Estate. From Mistfall Harbor, cross the bridge toward the estate, then take the long bridge south into the Final Selection Plains. Follow the path northeast and you'll reach the gate.
Look for the countdown timer above the entrance. The raid runs on a two-hour cycle — it opens roughly every two hours, and community reports note it tends to land on even hours. If you miss the window by seconds, you're waiting another full cycle, so arrive early and stand in the waiting area.
Final Selection Quest Order: Every NPC Step
Once you're inside, the raid becomes a guided quest chain. Each NPC hands off to the next, so follow the markers and don't skip turn-ins. Here's the full sequence:
| NPC / Stage | What To Do |
|---|---|
| The Sisters | Begin the trial; return here after the Hand Demon |
| Rem | Collect an apple, banana, and grapes |
| Vael | Defeat five Lesser Demons, then report back |
| Klien and Rika | Recover Klien's katana from the cliffside, buy Bandages from Rika, complete the treatment check |
| Mizuto | Dive into the pond's underwater cave, grab the Submerged Key, clear the dungeon, report back |
| Parkour Dungeon | Three lives, timed obstacles, and levers |
| Lavato | Complete the mountain survival run |
| Levi | Capture the marked camp, defeat Rogue Demons, carry the civilian back |
| Steve | Talk to him before starting the Hand Demon encounter |
Two steps trip up first-timers constantly. First, the parkour dungeon gives you only three lives, and the lever counts run one, three, then two across its sections — check each landing before committing to a jump. Second, Levi's rescue isn't finished when the enemies are dead. You have to physically carry the civilian back to Levi, so don't walk away after clearing the camp.
Mobile players get a bit of extra help here: community reports indicate mobile users currently receive 1.4 times more time to finish the parkour dungeon, and mobile can dash while blocking. Even so, separate your Run and Dash binds before queueing — Final Selection is a terrible place to discover your controls fight back.
How to Beat the Hand Demon
The Hand Demon is the gatekeeper, and it has one mechanic that decides most failed runs: it is immune to damage while its summoned minions are alive. The fight loop looks like this:
- The boss becomes invulnerable and spawns a wave of smaller demons.
- Clear every add before touching the boss.
- Once the adds are down, burn the Hand Demon while it's vulnerable.
- Repeat when the next wave spawns.
Watch for poison clouds and telegraphed ground attacks — keep moving the moment you see an indicator. Save some stamina for repositioning rather than dumping everything into your combo. And critically, talk to Steve before the encounter, since his quest is required to complete the final stage.
After the boss dies, collect the area rewards and return to The Sisters. This is the step people forget. Check that your rank changes to Mizunoto and that you receive your Kasugai Crow before leaving. A dead boss and a completed quest are not always the same thing.
Rewards for Becoming a Slayer
Completing Final Selection officially makes you a Demon Slayer. The completion package includes:
- Mizunoto rank — your starting rank in the Corps
- Slayer Uniform
- Ore for early weapon crafting
- Kasugai Crow — your quest companion for bounty missions
The Crow is the real prize. It unlocks bounty quests that become your primary XP and money engine for the rest of the game, so equip it immediately after the exam.
What to Do Right After Final Selection
Becoming a Slayer opens up a much longer progression route. Don't idle — knock out these priorities in order:
| Priority | Action |
|---|---|
| 1 | Equip your Crow and start running bounty quests |
| 2 | Unlock Ren at the Butterfly Estate by returning his missing blade near the waterfall |
| 3 | Buy gourds from Ren to raise Slayer Progress (Large Gourd costs 8,800 Wen) |
| 4 | Unlock Ginzo at Mistfall Harbor by returning his Jewelry Box from the Hidden Mist Village |
| 5 | Craft a better katana at Hidden Mist Village using Crude Iron Ingots |
| 6 | Start The Forge quest with Blacksmith Togane at level 65 |
A few notes on spending. Gourds grant permanent stat improvements, but you have to equip and use them — leaving one in your inventory does nothing. And don't blow your Wen on cosmetics. You'll eventually need serious money for endgame crafting, including a 1 million Wen Nightfall Katana recipe that requires 1,000 Metal Scraps and 1,000 Silk Thread on top of a V2 weapon.
Post-Exam Leveling Route (62–125+)
Once Final Selection is done, the quest zones shift. Use this table to plan your next stops:
| Level Range | Quest Stop |
|---|---|
| 62–75 | Jugg at the mouth of Dreamfall Hollow (locked until you pass the exam) |
| 75–90 | Demon Slayer Goro, dropped into from Mistfall Harbor |
| 90–105 | Wounded Slayer Tomoi in Iceveil Valley |
| 105–115 | Demon Slayer Mitsu across the Iceveil Valley bridge |
| 115–225 | Crow boss missions, mastery, and Ouwigahara equipment farming |
Two mechanical warnings for the Iceveil stretch. First, you need cold protection: the Emberheart Lantern has a 25% drop chance from the Yeti Demon, and you must equip it and charge it at a campfire for up to 10 minutes of Cold Immunity. Owning it isn't enough. Second, Crow hunt rewards now scale with party size — 50% solo, 75% with two players, full reward with three or more — so solo farming is no longer the efficient play.
Common Mistakes That Delay Your Slayer Rank
Based on player experience and community reports, these are the errors that cost people the most time:
- Queuing Final Selection at level 45 with no Breathing Style. You'll get carried or you'll fail.
- Skipping Kona's Lost Pages quest. Without the Book of Guidance, you're wandering blind between quest zones.
- Confusing character level with mastery. Your weapon and Breathing Style have separate progression bars that leveling won't fill.
- Ignoring Titles. Up to three equipped Titles give buffs like quest EXP multipliers and bonus damage — free stats you're leaving on the table.
- Dismantling weapons or Mythic accessories before checking their upgrade uses. That small payout rarely beats re-farming the item later.
- Treating Final Selection as the end. The Forge, Ouwigahara, and Series gear are where the real power curve lives.
Get a functional build together, learn your openings, and set one clear goal per session. The Hashira fantasy can wait until you've stopped losing arguments with the local wildlife.
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